Most bug widgets capture a black rectangle on a WebGL page.
We don't. Below is the exact test we run against a live 3D scene — the system under test, the defects we plant, and the evidence we expect back. Then seven more stacks, each a different way to break a lesser widget. Run any of them yourself.
- !WebGL context loss (GPU reset)
- !Texture load 404
- !devicePixelRatio mismatch
- ✓The actual 3D scene, not a black rectangle
- ✓Retina-sharp — honors devicePixelRatio
- ✓No frame tear mid-animation
- ✓GPU renderer string + WebGL console errors
Live now at demo.oncatch.app — flip "break it" and submit a defect.
Seven more ways to break a widget.
Every stack embeds the real widget and a planted-defect toggle. File a defect, then watch it land in the public triage view — seconds later.
Four demos are live now at demo.oncatch.app — run one, flip "break it", submit a defect, and watch it land in the live triage view. The remaining stacks are in build.
An AI competitor can copy this page. It can't fake the widget.
Seventeen years of QA work stands behind every capture above. Get early access and run OnCatch against your own worst-case page.